A dance company, ELEVENPLAY, a director-choreographer, MIKIKO, and a collective led by Daito Manabe and Motoi Ishibashi, Rhizomatiks has presented a dance piece "border" in 2015.
We elaborate and update our attempts in 2015 to build a new expression model for both online and offline experience after COVID-19.
At an on-site venue, we have created a viewing environment where you can keep social distance to watch a dance performance integrated with mobility and mixed reality technologies from multiple viewpoints.
In addition, we offer a new way of enjoying a dance performance by allowing online access, which leads to get rid of the capacity limitations of the venue.
Future becomes uncertain and we are still trying to figure out everyday. What we can do is to think about what expressions can be created only in this time to move forward without giving up, no matter how slow it is.
The work we created five years ago has pushed us forward.
Beyond time and space, I would like to share the present time with each person who is experiencing this work.
In 2015 when “border” was premiered for the first time, there were no applicable MR devices or systems, and we had to develop everything by ourselves. However, all the necessary tools are available, and concepts such as digital twin and mirror world are being discussed in the industry, and social implementation has gradually begun. We would like to show possibilities of the future by elaborating the work presented in 2015 using the most advanced technology available today.
Camera resolution, CPU clock speed, memory capacity, the number of GPU cores, maximum speed of the mobility device, lumens of projectors... The performance of the hardware used for WHILL has "developed" over the past five years. Can the experience and expression "evolve"? To find out, we invite you to experience it both online and offline.
After five years from the first premier, the world changes like this, and I can't perform or see my friends.
This is the "border", where the body is re-explored with technology.
I think that we can find new feelings and perceptions by updating this work now.
What is the experience? You get on a wheelchair and put on a VR goggle and headphones. Sight and hearing can be transmitted. You can view the work even from your room with the perspective of the person who is experiencing it at the sight. Still, what does it mean to come to the site? I want you to feel it whether you are watching on-line or on-sight.
The on-site experience consisted of two parts: a 10-minute riding experience of the personal mobility device "WHILL" with an HMD (head-mounted display) and a 10-minute seated viewing of the next performance without the HMD from the audience seats at the venue.
As online experience, the performance was streamed with multiple perspectives while you can freely select your viewpoint.
You can have viewing experience that is unique to the online experience such as you can view from a bird's eye view of the entire venue, the operation screen of controlling software, and etc which you cannot usually see in the on-site experience.